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Errant Dreams - Roleplaying Home Blogs Engineering Ardor Reviews Site Blog Thraveon Writers' Exercises Shops Caffeinated Chicanery Errant Dreams Crafts Stuff for Gamers Resources Cooking Roleplaying Writing Links Roleplayers' ResourcesEveryone wants something different out of their tabletop (pen-and-paper) roleplaying experience.Because of this, you won't find all of our articles helpful. We wouldn't be able to write much if westuck to universal articles, and we have our own preferences too. So pick and choose the suggestions thatsuit your style!Characters 10 Places to Look for Quick NPCs Bright Spots of Detail and NPC-Building Questions Character Generation in Roleplaying Games Character Growth Character Self-Motivation in RPGs Create a Coherent Party Creating a Skeletal Character Creating Useful Player Characters The Death of a Player Character Defeating Villains Details of Three-Dimensional Character Creation How to Get Under Your Character's Skin An Introductory Survey of Character Creation Methods Making Use of Player Characters Non-Combat Antagonists Non-Player Character Group Dynamics NPCs Every GM Should Have The Player Character Questionnaire The Problem with Loners Providing Ammunition for Your Game Master Research for Character Ideas: the Swara Using Tarot Spreads to Create Characters Writing Up Your NPCs365 Character Questions for Writers and Roleplayers -- pdf format, 5.5 M. This is a free download available for your use. You may freely distribute this document for non-commercial purposes as long as you do not change it in any way.Unconventional Player Characters Playing the Unusual and the Unexpected It's Okay for PCs to be Special Unique Character Choices Playing Beyond AbilityGenre Creepy Plot Hooks How to Integrate Elements from Different Roleplaying Systems Levels of Fear Mixing Fantasy and Horror A Primer on Fear What is Horror?Inspiration, Perspiration, and Preparation Copyright and Your Favorite Roleplaying Books Inspiration Cards Roleplaying Burnout A Survey of Tarot Decks for Roleplaying Purposes "Where do you get all those article ideas?" Writers' Books for Game MastersThe Color of Adventure This series was originally written for the online zine, RPG Times. I. So You Want to Run an Adventure II. Commercial Campaigns III. Preparation of Material for a Roleplaying Adventure IV. Integrating the PCs into Your Game V. Person and Plot Creation VI. Sharing Your Adventures with Other GMs VII. Game Length VIII. Setting and Its Effect on Adventure Preparation IX. Number of Players X. Keeping the PCs in Mind XI. Issues of Game-Play, Before the Game Starts XII. Planning the First Night of Your GameMental Illness in Roleplaying Mental Illness in Roleplaying Roleplaying Mental Illness Mucking with Reality Admission and Understanding Treatment and Stress Resources Player Character Disorders Personal Plot SeedsPlot 10 Instant Holiday Plot Hooks Big Secrets and Big Plots Bride of Instant Plot Hook: Items I Bride of Instant Plot Hook: Items II Challenging Your Players Create Your Own Instant Plot Hooks Creepy Plot Hooks Giving Depth and Dimension to Overused Plots Instant Plot Hooks Mission-Based Adventure Planning Parties in Roleplaying Games Plot Twists for Game Masters Plots from Relationships Prophecies Amuck! Prophecy Confusion Revenge! Seven Sins of Character Motivation Spiritual Journeys Tension Without Character Death Three Paths to Antagonism Using Real Life Material as the Basis for Roleplaying PlotsSitting At the Table -- Running and Playing the GameWe have plenty of articles on specific techniques or areas of roleplaying, but we've also writtenthings that apply to gamemastering (GMing) in a more general sense. We'll start with A Few Quick, Fluffy Guidelines of Gamemastering which summarizes some of our major points that we make in more detail in other articles. 5 Firewalling Tips for Game Masters Cliffhangers--Good, Bad, or Indifferent? Communication and Roleplaying "Don't Split the Party!"? Examples of Expectations and Conditioning Expectation and Conditioning Rules of Thumb Fate of a Game Firewalling 101 How to Get Along with Your Gaming Group: How to Get Along with Your Players Make the New Guy Welcome Making Use of Detail Out-of-Character Information One-On-One Roleplaying: Pros and Cons Physical Techniques to Promote Atmosphere The Right Player Slanting Actions Slave to Chance or Being Fair? Tabletop RPGs vs. Computer RPGs Using Fortune: Random Chance in Roleplaying Games When You Don't Know What to Do, Go for a Walk You Don't Have to Go ThereFree Will and ImprovisationThe State of Free Will in Roleplaying: Since we believethat many of the arguments about free will stem from misconceptions and confusions, you should read thisarticle first. Once you understand exactly how we're using our terminology, as well as why we feel sostrongly about these issues, the rest of this will make a lot more sense. Accounting for Free Will in RPG Adventures Control and the Fuzzy Gray Areas of Free Will Influence vs. Scripting: the Fine Line of Free Will More Ways to Support Free Will Plotting and Free Will Shameless Manipulation Unusual and Unexpected Decisions Value Judgments and Free Will Why Game Masters Script Improvisation Made Easy Improvisation TricksWorking in the RPG Industry Breaking into the Roleplaying Business--the Five Top Tips Alternative Markets Asking Questions and Getting Started as a Writer Career-Limiting Moves to Avoid Contracts Copyright Issues and Protecting Yourself in the World of RPG Freelancing A Cry for Organization Editing & Developing Manuscripts: Redlines That Get Better Rewrites Eight Lessons RPG Writers Don't Want to Learn Fortune and Fame Getting Your Game Published How to Write Reviews of Roleplaying Products How to Write Useful Outlines for Writers On Being Reviewed The Pre-Review Concept The Process The Promotion of Roleplaying as a Hobby Providing Adventures in RPG Rulebooks The Psychology of Freelancing in the Roleplaying Industry Rude Responses to Your Queries So You Want to Write for Your Favorite Game Surviving the Industry Surviving the Rewrite Process Who is your audience? Why you should research the field before publishing your RPG or game world Working with Co-Authors: Working with Developers and Line EditorsStyle Guide General Rules Adventure-Writing Rules and Mechanics Gaming Fiction Plagiarism Adventure Scene OutlineWorld and Setting Additional Collections for HackMaster The Ashes of Stygia Bulletins for Players Creating Items that Won't Unbalance Your Game Creating Useful Game Abilities Creating Useful Game Abilities II: Variation Designing Game Worlds for PC Involvement From Party Play to Law and Leeway Game Material Will Be Used Gingersnap Magic for HackMaster Mysteries and Secrets A Passion for Passions (for "Wraith") Plot Density Plot Hooks Scope, Scale, and Epic Level Trials and Tribulations of Arc-Plot World Creation A World in MotionAD&D and D20 A crit table for D20 meant to go with the Twilight Time article, "To crit or not to crit?."Alderac Entertainment's "Stargate SG-1 Roleplaying Game" House Rule Tables for the Stargate SG-1 RPG Mission Template Plot Twists for Stargate SG-1 Adventures Useful Chart ListThe Barakah The Barakah Barakah Mechanics and Rules Barakah Powers: Fire, Sand, Heat, Wind Barakah Powers: Resistance, Information, Prophecy, and Awareness Barakah Powers: Deception, Beguilement, Shapeshifting, and Movement Barakah Strengths and Weaknesses Barakah VestigesThe Masks of Lady Eva Masks of Magic The Story of the Masks A Perfect Trio Flawed and Dangerous Flawed and Dangerous (Part Two) Adapting the Masks to Your Campaign Plots and Plot HooksSand and Dreams Of Illness and Undeath Of Sand and Dreams The Temple of Evening Glory The Matriarch's JournalThe World of Thraveon An Interesting Nexus Something Is AmissWorld of Warcraft and Other MMORPGs Newbie Player Tips for World of Warcraft Character Naming World of Warcraft Pet Peeve List Solo Play in World of Warcraft Which Class is Best? A listing and analysis of some handyWarcraft mods Warcraft Fashion Rules--a bit of humor to liven up your day! Healing in Battlegrounds Casual Guild Play vs. Raiding Guild Play in WoW My Guide to Low-Level Enchanting Without Going Broke An MMORPG Economy My Rules for MMORPG Pick-Up Groups Player Attitude My World of Warcraft Wish List Misdemeanor Grouping with Fools ADD and MMORPGs My Favorite Warcraft Details Why I'm Addicted to World of Warcraft About Us | Contact Us Copyright 1998-2008 errantdreams.com, LLC, except where stated otherwise. new EtsyNameSpace.Mini(6097374, 'shop','gallery',1,3).renderIframe(); |
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2008-12-04 20:28:23
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